//======================================================================
// HelloCE - A simple application for Windows CE
//
// Written for the book Programming Windows CE
// Copyright (C) 2007 Douglas Boling
//======================================================================
#include <stdafx.h>
#include <windows.h>                 // For all that Windows stuff
#include "helloce.h"                 // Program-specific stuff

//----------------------------------------------------------------------
// Global data
//
const TCHAR szAppName[] = TEXT("HelloCE");
HINSTANCE hInst;                     // Program instance handle

// Message dispatch table for MainWindowProc
const struct decodeUINT MainMessages[] = {
    WM_PAINT, DoPaintMain,
    WM_DESTROY, DoDestroyMain,
};

//======================================================================
// Program entry point
//
int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
                    LPWSTR lpCmdLine, int nCmdShow) {
    MSG msg;
    int rc = 0;
    HWND hwndMain;

    // Initialize this instance.
    hwndMain = InitInstance (hInstance, lpCmdLine, nCmdShow);
    if (hwndMain == 0) return 0x10;

    // Application message loop
    while (GetMessage (&msg, NULL, 0, 0)) {
        TranslateMessage (&msg);
        DispatchMessage (&msg);
    }
    // Instance cleanup
    return TermInstance (hInstance, msg.wParam);
}
//----------------------------------------------------------------------
// InitInstance - Instance initialization
//
HWND InitInstance (HINSTANCE hInstance, LPWSTR lpCmdLine, int nCmdShow) {
    WNDCLASS wc;
    HWND hWnd;

    // Save program instance handle in global variable.
    hInst = hInstance;

#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
    // If Windows Mobile, only allow one instance of the application
    hWnd = FindWindow (szAppName, NULL);
    if (hWnd) {
        SetForegroundWindow ((HWND)(((DWORD)hWnd) | 0x01));    
        return 0;
    }
#endif

    // Register application main window class.
    wc.style = 0;                             // Window style
    wc.lpfnWndProc = MainWndProc;             // Callback function
    wc.cbClsExtra = 0;                        // Extra class data
    wc.cbWndExtra = 0;                        // Extra window data
    wc.hInstance = hInstance;                 // Owner handle
    wc.hIcon = NULL,                          // Application icon
    wc.hCursor = LoadCursor (NULL, IDC_ARROW);// Default cursor
    wc.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH);
    wc.lpszMenuName = NULL;                   // Menu name
    wc.lpszClassName = szAppName;             // Window class name

    if (RegisterClass (&wc) == 0) return 0;

    // Create main window.
    hWnd = CreateWindow (szAppName,           // Window class
                         TEXT("HelloCE"),     // Window title
                         // Style flags
                         WS_VISIBLE | WS_CAPTION | WS_SYSMENU,
                         CW_USEDEFAULT,       // x position
                         CW_USEDEFAULT,       // y position
                         CW_USEDEFAULT,       // Initial width
                         CW_USEDEFAULT,       // Initial height
                         NULL,                // Parent
                         NULL,                // Menu, must be null
                         hInstance,           // Application instance
                         NULL);               // Pointer to create
                                              // parameters
    if (!IsWindow (hWnd)) return 0;  // Fail code if not created.

    // Standard show and update calls
    ShowWindow (hWnd, nCmdShow);
    UpdateWindow (hWnd);
    return hWnd;
}
//----------------------------------------------------------------------
// TermInstance - Program cleanup
//
int TermInstance (HINSTANCE hInstance, int nDefRC) {
    return nDefRC;
}
//======================================================================
// Message handling procedures for main window
//
//----------------------------------------------------------------------
// MainWndProc - Callback function for application window
//
LRESULT CALLBACK MainWndProc (HWND hWnd, UINT wMsg, WPARAM wParam, 
                              LPARAM lParam) {
    INT i;
    //
    // Search message list to see if we need to handle this
    // message.  If in list, call procedure.
    //
    for (i = 0; i < dim(MainMessages); i++) {
        if (wMsg == MainMessages[i].Code)
            return (*MainMessages[i].Fxn)(hWnd, wMsg, wParam, lParam);
    }
    return DefWindowProc (hWnd, wMsg, wParam, lParam);
}
//----------------------------------------------------------------------
// DoPaintMain - Process WM_PAINT message for window.
//
LRESULT DoPaintMain (HWND hWnd, UINT wMsg, WPARAM wParam, 
                     LPARAM lParam) {
    PAINTSTRUCT ps;
    RECT rect;
    HDC hdc;

    // Get the size of the client rectangle
    GetClientRect (hWnd, &rect);

    hdc = BeginPaint (hWnd, &ps); 
    DrawText (hdc, TEXT ("Hello Windows CE!"), -1, &rect, 
              DT_CENTER | DT_VCENTER | DT_SINGLELINE);

    EndPaint (hWnd, &ps); 
    return 0;
}
//----------------------------------------------------------------------
// DoDestroyMain - Process WM_DESTROY message for window.
//
LRESULT DoDestroyMain (HWND hWnd, UINT wMsg, WPARAM wParam, 
                       LPARAM lParam) {
    PostQuitMessage (0);
    return 0;
}
